Diferencia entre revisiones de «WebServer»
De ArduWiki
(→Web Server) |
(→Web Server) |
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Línea 48: | Línea 48: | ||
// listen for incoming clients | // listen for incoming clients | ||
EthernetClient client=server.available(); | EthernetClient client=server.available(); | ||
− | if( | + | if(client) { |
− | + | Serial.println("new client"); | |
+ | // an http request ends with a blank line | ||
+ | boolean currentLineIsBlank = true; | ||
+ | while (client.connected()) { | ||
+ | if (client.available()) { | ||
+ | char c = client.read(); | ||
+ | Serial.write(c); | ||
+ | // if you've gotten to the end of the line (received a newline | ||
+ | // character) and the line is blank, the http request has ended, | ||
+ | // so you can send a reply | ||
</syntaxhighlight> | </syntaxhighlight> |
Revisión del 10:21 30 jun 2018
Web Server
En este ejemplo, con Ethernet Shield y Arduino se crea un servidor web simple. Con la biblioteca Ethernet, su dispositivo podrá responder a una solicitud HTTP. Después de abrir un navegador y navegar a la dirección IP de su escudo Ethernet, su Arduino responderá con HTML para que un navegador muestre los valores de entrada de los seis pines analógicos.
/*
Web Server
A simple web server that shows the value of the analog input pins.
using an Arduino Wiznet Ethernet shield.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
* Analog inputs attached to pins A0 through A5 (optional)
created 18 Dec 2009
by David A. Mellis
modified 9 Apr 2012
by Tom Igoe
modified 02 Sept 2015
by Arturo Guadalupi
*/
#include <SPI.h>
#include <Ethernet.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
};
IPAddress ip(192, 168, 1, 177);
// Initialize the Ethernet server library
// with the IP address and port you want to use
// (port 80 is default for HTTP):
EthernetServer server(80);
void setup() {
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for native USB port only
}
void loop() {
// listen for incoming clients
EthernetClient client=server.available();
if(client) {
Serial.println("new client");
// an http request ends with a blank line
boolean currentLineIsBlank = true;
while (client.connected()) {
if (client.available()) {
char c = client.read();
Serial.write(c);
// if you've gotten to the end of the line (received a newline
// character) and the line is blank, the http request has ended,
// so you can send a reply